Typically scenes in 3ds max with an outstanding amount of even identical items take a variety of area on hdd, consumes numerous time for loading, and it is very difficult to paintings with. MultiScatter is created to solve those issues. the scene containing 500 000 same objects created with 3ds max 2008 occupies 1400mb of hdd space. now, if it's far created with multiscatter and nevertheless containing the same 500 000 objects the scene can take just 250kb.
The most thrilling function of multiscatter is a brief era of an array of gadgets proper earlier than rendering. the ones very 500 000 gadgets are created in handiest 2 seconds before rendering. every other great multiscatter potential is uploading and downloading from Vray proxy reminiscence if needed (as and whilst necessary). this permits the utility of polygon fashions without missing productiveness and ability of ram.
Installation guide:
- Install the plugin
- Copy the Multiscatter.dlo file to the installed version of 3.603 or 4.10.03 and the third-party version and replace the original file with the following path.
- C: \ Program Files \ Autodesk \ 3ds Max 201X \ plugins
- Enjoy the plugin
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